Tuesday, February 19,2002
A month late? I suppose.

I promised that I’d post my game when we got back from the cruise. Here it is, a month later, and I still haven’t posted it. It’s a two meg zip file with an installer inside it, though most of that space is due to supporting libraries, so updates should be relatively small (around 100K) if I do any. You can download it here.

Once you’ve run the installer, you can run it from the shortcut that it creates, or find the Galaxy.exe file that got installed, and run that. A “blank” game will come up, so you have to choose “New Game” from the menu. Once you’ve set up the players, the game is pretty simple. Players take turns sending ships from planets that they own to other planets (unconquered, enemy and even their own) You can do this two ways - either type the planet letters, or click on them. When you’re done your turn, click the end turn button, and the next person does their moves. After everyone has entered their moves, the ships are actually sent out. They fly two squares per turn, and they fly in a straight line (ie pythagoras has a hand in the game’s math) When a battle takes place, you’ll see the fleets numbers go down in turn, until only one is left standing (either the attacker or the defender) There are no “winning conditions” so the game can continue even after one player has taken all the planets. You can save your game at any time, and you can load a previously saved game if you want.

There are likely some bugs in it still, but overall I think it’s in decent shape now. If you have any troubles, email me at this address.

The subject of my post tomorrow will be Gretzky’s press conference, so tune in tomorrow, cause you won’t want to miss that…Ok, you might want to miss it. Tune in tomorrow anyway.

Simpsons quote of the day: “Milhouse, we live in the age of cooties!” - Bart

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